In order to add on-device collections to your iOS app, it is necessary to:
create an on-device collection in CraftAR;
generate a collection bundle for your SDK version (On-device Image Recognition SDK or Augmented Reality SDK v4 +;
download the bundle of that collection from CraftAR and add it to the app;
you are ready to go and start us
July has been an exciting month for the Catchoom user community, as our CraftAR product team has delivered improved versions of all our mobile SDKs — as well as our popular Cordova plugins for easy cross-platform development of Image Recognition and Augmented Reality apps.
First of all, our plugins got better inside. For example, the AR Cordova plugin includes our new, more stable tracking technology. On top of that, they also offer compatibility with the latest version of Apache™ Cordova.
We are happy to announce the latest addition to our comprehensive CraftAR Image Recognition and Augmented Reality toolbox. The new CraftAR Pro SDK (available for Android and iOS) combines our native mobile Augmented Reality SDKs, On-Device Image Recognition SDKs and Cloud Image Recognition SDK capabilities into one single SDK.
Thanks to the Pro SDK, it will become easier for you to create apps with Image Recognition and Augmented Reality that can work with large collections of objects and even without Internet connection.
Fall is typically the season of ‘change’ and sharpening your skills after the relaxed Summer months. Our Image Recognition and Augmented Reality SDKs just got smarter, too, just in time for developers returning from their holidays.
Read our blog post to learn about some exciting new improvements. Here’s to developing even better Image Recognition and AR apps this September!
First of all, we wish the Moodstocks team the best of luck on their new journey as part of Google’s image recognition endeavours. At the same time, we would like to offer a helping hand to the Moodstocks clients and developers that now need to look for a new alternative to their Image Recognition solutions.
Read on to learn why Catchoom’s CraftAR Image Recognition SDKs and API are a great substitute for Moodstocks, how they compare, and how to migrate to CraftAR in a few easy steps.
One of the reasons why we love Image Recognition and AR is that they can be used for so many different experiences on so many target objects, from photos to posters to product labels. (These customer projects perfectly prove that.)
However, a well-working Image Recognition or AR experience starts with selecting the right targets – in Catchoom’s terminology, the right reference images – for your experiences.
This is why we’ve collected some tips to help you prepare the right collection of images for our CraftAR Image Recognition solutions. We’ll also present you your new best friend, our extended Image Quality Rating.
Almost one year has passed since we launched our first plugins for easy cross-platform mobile development. That time, we only had a plugin for our Augmented Reality SDK. We’re excited to announce that we now offer Cordova plugins for all our SDKs, including Cloud Image Recognition and On-Device Image Recognition – and Augmented Reality, of course.
Imagine that you only need to develop your Image Recognition and Augmented Reality native app once for both iOS and Android. Now, that’s exactly what our CraftAR Cordova plugins are here for – and they are free to use while you develop.
Our team has been unstoppable these past few weeks. Besides several other releases, we’re proud to present the new versions of our CraftAR On-Device Image Recognition SDK for iOS and Android.
This includes major improvements, such as advanced on-device collection synchronization which makes the process much faster.
One of the things we love most about creating Image Recognition and Augmented Reality technology is the never ending slew of fascinating use cases that our clients come up with. Our challenge is to help them turn their ideas into great apps that do what they are supposed to do – and do it well.