CraftAR is the Ultimate Augmented Reality toolbox. Our toolbox provides easy tools that help build Image Recognition and Augmented Reality branded app. Developers and agencies can build apps for a number of industries including retail, advertising, publishing and gaming.
For more information, we suggest visiting the product page of CraftAR or the
This tutorial will guide you through the necessary steps to get to your first image recognition with CraftAR.
In order to recognize any object, you need first to set at least one reference image for that object. The steps required to set that image are explained in Tutorial: Create an item in CraftAR.
Once you’re familiar with the creation of items
Items are typically a single object or element that you want users to interact with.
This tutorial will guide you through the necessary steps to create your first item in Craftar.
Items are typically a single object or element that you want users to interact with. For instance, an item could be a particular bottle of wine, an illustration in a ma
Catchoom’s Craftar Image Recognition service allows you to integrate Image Recognition into your branded mobile and web apps.
The comprehensive solution enables the entire pipeline, from creating content to testing to developing and publishing your apps together with the our Image Recognition service.
This article helps you get started in the ser
Aug 02, 2018
CraftAR, craftar web, features, how to start, how to use, navigation, use craftar, user manual
We’ve restructured CraftAR to include new features that help your Image Recognition and Augmented Reality projects, from content creation to development. The new sections, like Testing Tools and Developer Portal help you get things done faster throughout your journey in CraftAR.
Adding videos with transparency to Augmented Reality scenes in CraftAR just became much easier. From now on, you can also use the web-based CraftAR Creator to add transparent videos to your AR experiences used in your mobile apps.
We are happy to announce that we have just released a new version of our popular Unity Augmented Reality SDK, called CraftAR Unity SDK 3.0.
We have received many requests from our loyal users, so we’re extremely glad to enable support for Unity 5.1-5.3, coupled with our most up-to-date AR tracking capabilities.
Congratulations to Metaio on their now-confirmed acquisition by Apple - we’re excited about the future of the augmented reality industry and believe this acquisition takes us one step closer to augmented reality being a mainstream reality. Kudos for Thomas and Peter!
May 29, 2015
CraftAR, junaio, Metaio, Metaio Creator, Metaio CVS, Metaio SDK
In our last blog we hinted at some big news from Catchoom. Well, the wait is over and we’re ready with our big reveal…
Augmented Reality and Image Recognition offer a unique user experience to users which can significantly impact customer engagement and make an app stand out from others. Over the past year, we’ve seen a tremendously growing interest coming from brands and publishers to integrate those capabilities into their apps.
Are you a mobile app developer looking for easy ways to add Augmented Reality and Image Recognition to an app? Well, we got your back.
Jan 23, 2015
Android, Augmented Reality, Cordova, CraftAR, Devel, developer, HTML5, Image Recognition, iOS, Javascript, PhoneGap, SDK
We’ve released brand new versions of both the Image Recognition SDK and the Augmented Reality SDK. Here are the most important new features:
1. Faster Cloud Image Recognition with our recently deployed global infrastructure. 2. Attach Augmented Reality content to the screen. 3. Continue rendering Augmented Reality content when the reference object moves outside of the field of view. 4. Full support for 64-bit architectures on iOS.
Jan 21, 2015
Android, Augmented Reality, CraftAR, developer, Image Recognition, iOS, SDK
How is my latest collection of images performing? How many recognitions have been generated? Which are my top 5 most scanned images? Those are some questions that every CraftAR customers regularly need to consider in order to validate, modify and optimize their Augmented Reality and Image Recognition content strategy.
Oct 22, 2014
analytics, Augmented Reality, CraftAR, developer, Image Recognition
Ever wanted to connect your physical assets with your digital ones? At Catchoom, we make that possible by adding this functionality into your new or existing mobile app. The magic is called Image Recognition SDK and is available for iOS, Android and wearables like Glass.
Oct 02, 2014
Android, CraftAR, developer, Image Recognition, iOS, mobile app, SDK, Wearables
Okay, we’re not talking about super models, but we think that 3D Models are just as attractive. And that is why we have added a new product feature to complement CraftAR.
The addition of 3D models brings the most advanced Augmented Reality experiences to consumers.
Catchoom’s team continues its devotion to make mobile developers life easier and help you grow your business in Augmented Reality. Since we launched the Android SDK for Augmented Reality, we’ve received lots of feedback.
The challenge of supporting many devices and facing the fragmentation of Android has taken our mobile development team into many hours of sleepless coding. Finally, we’re proud to release the new version of the SDK, with improved stability, and ready for new features that will come up very soon.
We’ve always got more to say about the Ultimate AR Toolbox, CraftAR. To some extent it is due to being proud of it, but mostly because there’s always something new happening at us. We’re always working harder and digging deeper to continuously improve the tool and to make AR accessible to everyone.