Our SDKs are distributed as a .zip file that you have to manually add into your project. Depending on the SDK, you need to follow different steps:
Android Augmented Reality SDK v4 +
On-device Image Recognition SDK
Android Cloud Image Recognition SDK
Android CraftAR Pro SDK
Augmented Reality SDK v4 +
This section applies only
Our SDKs are distributed as a .framework that you can directly drag into your project. It has some dependencies on frameworks/libraries that have to be linked and some compilation settings to be set.
SDK specific instructions
Choose your SDK to see how to integrate it in your project:
Cloud Image Recognition SDK
Augmented Reality SDK
This article describes the best practices when adding video content to your Augmented Reality scenes in CraftAR. By taking into account some of the aspects described here you’ll provide users with a better experience by reducing latency and considering hardware limitations of mobile devices.
The article discusses the following sections:
Hosti
This section applies only to the Augmented Reality SDK v4 +. Are you still using an older version? Previous versions of the SDKs will not receive updates anymore. If you need help transitioning to the newer version, you can get support through our support channel.
In version 3 of the Augmented Reality SDK, we’ve introduced a new feature that all
This article helps you get started with our CraftAR Augmented Reality SDKs and plugins by pointing you to other useful guides in our Support Center.
All our SDKs, plugins and libraries, including the ones detailed in this article, can be downloaded for free inside CraftAR.
Follow the linked guidelines and tutorials for integration. You may also w
Yes, but you must manage your AR items and avoid duplicates when the search finds an AR item that has already been added to the Tracking module. You must control the AR items and the contents to avoid duplicates or loading the associated content several times.
The call will have no effect. If the tracking has already started, the SDK will continue with the tracking on, without stopping and starting again.
3D models can be added into your Augmented Reality scenes using the CraftAR online creation tool and rendered with the Augmented Reality SDK in your mobile app. In this section, we provide best practices to prepare the 3D model files.
Supported formats
Currently, the CraftAR content creator supports the Wavefront format (.obj). You can export y
Dec 14, 2020
3D Models, Augmented Reality SDK, autodesk, blender, collada, content creator, maya, texture, wavefront
This article applies only to the Augmented Reality SDK.
The Augmented Reality SDK let’s you render 3D models into the AR scene.
Those models can come from:
the online web content creator and downloaded automatically once the object is recognized; or
embedded into your app and loaded programmatically at runtime.
For both options, the Augme
This article applies only to the Augmented Reality SDK.
There are certain applications, such as interactive catalogues where the user is interested in configuring or browsing through different samples of a product. Such interaction can be implemented by changing the visual aspect of a 3D model.
The Augmented Reality SDK let’s you render 3D model
This article applies only to the Augmented Reality SDK.
There are certain applications, such as interactive catalogues where the user is interested in viewing a 3D model from a different angle or even, you want to animate the model such that it spins continously. Such interaction can be implemented by programmatically rotating and translating th
After several months of hard work, we are happy to bring you the latest advancements in our Augmented Reality tracking technology, offering a more reliable, stable, smoother AR experience for your branded mobile apps.
Combining the power of our top-performing, fast image recognition technology and our improved AR tracking for planar objects in the latest release of our easy-to-use SDKs, you have all that you need to amaze your users with great mobile experiences.
Adding videos with transparency to Augmented Reality scenes in CraftAR just became much easier. From now on, you can also use the web-based CraftAR Creator to add transparent videos to your AR experiences used in your mobile apps.
We are happy to announce the latest addition to our comprehensive CraftAR Image Recognition and Augmented Reality toolbox. The new CraftAR Pro SDK (available for Android and iOS) combines our native mobile Augmented Reality SDKs, On-Device Image Recognition SDKs and Cloud Image Recognition SDK capabilities into one single SDK.
Thanks to the Pro SDK, it will become easier for you to create apps with Image Recognition and Augmented Reality that can work with large collections of objects and even without Internet connection.
Fall is typically the season of ‘change’ and sharpening your skills after the relaxed Summer months. Our Image Recognition and Augmented Reality SDKs just got smarter, too, just in time for developers returning from their holidays.
Read our blog post to learn about some exciting new improvements. Here’s to developing even better Image Recognition and AR apps this September!
Our Unity Augmented Reality SDK for Android and iOS has been a massive success among developers.
Our easy-to-use plugin allows you to create Image Recognition (IR) and Augmented Reality (AR) applications using the CraftAR service together with Unity3D.
We’ve just released a new version that takes your apps’ Augmented Reality capabilities to the next level by adding a feature for on-device AR tracking.
From now on, your users can scan items and enjoy Augmented Reality experiences even when they are offline.